
Honestly, I saw folks talking about siege ranks online and got totally confused at first. Sounded mega complicated, like some military strategy thing, but people kept throwing around terms like Copper, Emerald, Champion… had no clue what connected them or why they mattered so much. Felt like I was missing out on something basic everyone else just got. Needed to fix that, fast.
Just Jumping Right In
Okay, first step was pure chaos. Hopped straight into the game, saw the rank displayed near my name – Bronze something-or-other. Played a few matches. Won some, lost more. Noticed the number next to the rank icon changed a tiny bit after each match, sometimes going up a little, sometimes down. Honestly felt clueless. What did Bronze even mean? Was that good? Bad? Average? How do I get out of it? Zero idea. Just felt like I was spinning my wheels.
Time to Scramble for Info
Realized I needed actual answers, not just random guessing. Went digging:
- Hit up the game’s official stuff: Found a buried page deep in their support section listing the ranks. Finally saw the full ladder: Copper, Bronze, Silver, Gold, Platinum, Emerald, Diamond, Champion. Felt a bit better knowing there was an actual structure, a path to climb, y’know?
- Checked community forums: People weren’t just listing ranks, they were obsessed with them! Saw posts about hardstuck Gold, pushing for Diamond, complaining about Emerald teammates. Learned the lingo – “elo hell,” “MMR,” “ranked reset.” Realized everyone was basically chasing those shiny icons.
- Watched streamers briefly: Paid attention when they talked about their current rank goal (like trying to hit Emerald) or complained about matchmaking putting them against Diamonds. Helped me grasp that these ranks group players, though imperfectly.
The “Ah-Ha!” Bits I Finally Gathered
After soaking up all that messy info, a few key things finally clicked for me:
- It’s basically a giant ladder. Copper’s the bottom rung, Champion is the tip-top. Your goal? Climb up as high as you can manage. Simple as that.
- Winning = climb, losing = fall. It ain’t rocket science. Win matches consistently, the little number under your rank icon goes up, eventually pushes you into the next metal or gem tier. Lose more than you win? That number drops, might even knock you back down a rank tier. Ouch.
- Tiers matter for matching you up. The game tries its best (doesn’t always succeed!) to put you in matches against folks roughly in your own general tier – Bronze vs Bronze/Silver, Gold vs Gold/Plat, Diamond vs Diamond, etc. Explains why gameplay feels different in Bronze compared to when I got lucky and got matched against some Platinum players!
- Ranks reset! But only kind of… Found out seasons end. You get rewards based on your highest rank reached that season. Then everything gets shaken up! When a new season starts, you do some placement matches, and the game roughly places you back near where you ended last time, maybe a tiny bit lower. So it’s less like starting over and more like sliding back down the ladder a few steps every few months.
Wrap-Up: How It All Sits With Me Now
Siege ranks? Honestly, they make way more sense now that I’ve muddled through it. It’s the game’s big, blunt way of measuring how consistently you win and sorting players (mostly!) into groups that should be kinda similar skill-wise. Copper means you’re still learning the ropes, Diamond means you’re super sharp, Champion is just nuts skill level. Climbing means winning consistently against folks at your level and above. Simple enough, right? The hype makes sense – it’s the main bragging rights tracker! Maybe not super deep once you see the ladder, but figuring out that core structure finally stopped the confusion.