Okay, so I kept hearing whispers about this “mal motivation” trick in Phantom Tower. Basically, playing bad on purpose. Sounded nuts, right? Why would anyone want to tank their game? But the rumors said it boosted rewards. Skeptical? Heck yeah. But gotta test it myself!
Taking the Plunge (Into Awful Gameplay)
Fired up Phantom Tower, picked my usual team setup. Normally, I go all out, max combos, min damage taken. Not this time. Round 1, I pointedly walked my tank into the strongest enemy zone and left him there. Watched his health vanish. Felt weird, man. Like wearing your shoes wrong. Then, missed easy dodges with my DPS, let him eat hits. Barely scraped by the first few floors.
My usual A-rank finishes? Ha. C-rank at best. Felt kinda terrible watching those low scores pop up.
The Weird Bit: Counting the Loot
Finished the run feeling like I’d wasted time. Opened the rewards screen expecting peanuts. But… hold up. The crafting mats? More than usual for a terrible run. Like, way more than I’d ever gotten when I barely scraped a C-rank before. Okay, coincidence? Needed more tries.
The Awkward Grind
Ran that tower again. And again. And AGAIN. Purposely messed up:
- Triggered wrong skills: Popped heals when everyone was full? Yep.
- Ignored weak enemies: Let little critters swarm the tower? Did that.
- Dove into hazards: “Accidentally” stepping in fire? Every chance I got.
My clan-mates saw my rank tanking. Got some side-eye, for sure. Told ’em I was “experimenting.” They probably thought I lost my mind.
The Proof in the Numbers
After about ten runs of actively sucking? Started jotting down rewards:
- Normal mediocre run (B-Rank): ~50 rare mats
- My forced fail run (D-Rank): Consistently getting 70-80 rare mats!
Even got some super rare drops I hadn’t seen in ages. Suddenly, playing like a total goof was the most rewarding thing! It was counter-intuitive, felt weird, but the loot drops didn’t lie. The game seemed to be throwing better stuff my way precisely because I wasn’t trying for high performance.
Why It Works (For THIS Game)
Think the Phantom Tower has a hidden pity system or something. If you constantly bomb, the game maybe thinks “Oh this poor soul needs help,” and showers you with goodies to keep you playing or help you gear up faster. It’s not about skill anymore, it’s about tricking the reward algorithm!
So, is it for everyone? Nah. Gotta swallow your pride and see your ranking plummet. But man, if you’re stuck needing materials and don’t care about leaderboards? Seriously, just walk into walls and let the loot rain! It’s stupid, it feels wrong, but hey, results are results. Give it a shot if you’re brave enough to play dumb.